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FarlsTheBlog

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Devlog

  • Loading the Event Die
    February 08, 2026 by Farlsthegm#Mechanics
    Increasing the Odds Everyone is out here talking about overloading this and that, but when did we even load this blunderbuss properly. I want the event die, hazard die, or whatever you call it, to fee... Continue reading
  • Crosspost: NuReaction Rolls
    February 08, 2026 by Farlsthegm#Migration
    Originally posted on another blogging platform with some questionable business practices. Was going through some old reading lists and stumbled upon Occultronics blog trying to create additional socia... Continue reading
  • Crosspost: Did We Just?
    February 08, 2026 by Farlsthegm#Migration, #Communication Tools, #Safety Tools
    Originally posted on another blogging platform with some questionable business practices. Had a thought and decided to just hit publish before I buried it in my notes for ideas to flesh out. Feel free... Continue reading
  • Crosspost: Don't forget to hydrate your dice
    February 08, 2026 by Farlsthegm#Migration
    Originally posted on another blogging platform with some questionable business practices. An H2O resolution mechanic for TTRPGs Photo by Izzy Gerosa on Unsplash Alright all you fire and earth benders... Continue reading
  • It's... Alive!
    February 08, 2026 by Farlsthegm
    Welcome to FarlsTheBlog, where I write stuff about tabletop rpgs. Sometimes I’ll post mechanics musings you can steal, maybe some reviews for other folks’ games that need some more attention. This... Continue reading
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